As far as console games go, 2025 was Nintendo's year. While Xbox and PlayStation were five years into their respective ...
Is the $449 Nintendo Switch 2 worth $150 more than the original model? I've reviewed both systems, plus the Switch OLED.
After 6 months of play this Nintendo Switch 2 review covers the custom NVIDIA chip and 12GB LPDDR5X, pick titles that run smooth & save battery ...
The Nintendo Switch is a longtime fan-favorite handheld gaming console. But it’s now eight years old and showing its age. That’s a big part of what made the June 2025 Nintendo Switch 2 launch so ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Nintendo Switch 2 is officially here. April's Nintendo Switch 2 ...
Why this is important: This isn’t just a minor inconvenience, but signals a potential shift in how Nintendo controls its hardware ecosystem. If the Switch 2’s ports are indeed encrypted, it gives the ...
The Nintendo Switch 2 was the best-selling console in the Americas (USA, Canada, & Latin America) with 357,107 units sold for September 2025, according to VGChartz estimates. The Switch 2 has sold ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook New Nintendo Switch 2 reports have revealed two major games supposedly coming to the new Nintendo ...
In the wake of Sony's announcement that it's raising the price of the PlayStation 5 in the US, analyst Daniel Ahmad has said Nintendo could potentially follow suit and hike the price of the Switch 2 ...
There were some games that I only experienced as a kid through magazines. I loved flipping through the review section of Nintendo Power or EGM in the early 2000s and reading about games that I knew ...
At a glance, the Switch 2's storage situation looks rosy. The console itself comes with 256 GB, which is eight times more than the original Switch's paltry 32 GB and four times the 64 GB of the Switch ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...