Microsoft wants to make it easier for developers to support new DirectX graphical features as they release. To that end, the company revealed the DirectX 12 Agility SDK today. This toolkit enables ...
Microsoft just made it easier for developers to get DX12 features and technologies into their games, for gamers to enjoy, much easier than ever before with the introduction of DirectX 12 Agility.
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
Microsoft has confirmed most of DirectX 12's improvements will be available on existing gaming hardware, but there's more to come at GDC. Share on Facebook (opens in a new window) Share on X (opens in ...
Since the early 2000s, the DirectX API has been the primary go-between for game engines on the Windows platform and the hardware that drives them. With a new DirectX update announced earlier today, ...
Ahead of its DirectX developer day, Nvidia and Microsoft have announced the next era of graphics features for Xbox and PC gamers, and it’s called the DirectX 12 Ultimate game stack. Previously, ...
Microsoft has posted a new entry on its developers' blog about the introduction of DirectX 12 feature level 12_2. Before going on to describe what level 12_2 brings to the table, it refreshes readers ...