Hideo Kojima has taken to Twitter to share some behind-the-scenes details on Metal Gear Solid V: Ground Zeroes on its 9th anniversary, revealing the game was initially an experiment for a series of ...
Hideo Kojima originally considered Metal Gear Solid V: Ground Zeroes as an experiment for an episodic format. It was a prologue to 2015’s Metal Gear Solid V: The Phantom Pain. Kojima went into more ...
On Metal Gear Solid 5: Ground Zeroes ninth anniversary, developer Hideo Kojima reflected upon the game’s development and revealed that it was meant to “experiment” an episodic format for the series.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results