From an auditory perspective, the reason we react swiftly to eerie sounds is that the auditory system processes information ...
When playing games, when you hit the wall, when you get money, when the level goes up or when the character jumps, everything is sounded. It is possible to easily create sound effects for such games ...
One of the most aggravating aspects of recent horrors, say in the last fifteen years or so, has been Jump Scares. What's that, you might ask? It's essentially where you have something appear behind a ...
The internet is now a bit more noisy. That's because audio files on social media have rediscovered an amazing fact. The BBC's vast sound effects library is open to the public. Thousands of clips can ...
If you’ve watched any franchise cinema from the past 70 years, chances are you’ve heard the Wilhelm Scream. Recorded for the Warner Bros. sound archives in the early 1950s, the exaggerated yowl can be ...