It started with the Nintendo 64. Lauren recalls feverishly playing the '90s gaming console − and how it took priority over making friends or doing homework − when she was 8. Then, she says, it was her ...
A meta-analysis of studies on Internet Gaming Disorder found that this condition is, on average, present in 6.1% of young adults. The prevalence was higher in gamer-only samples (8.1%) compared to ...