From the new 'Weapons' to franchise reprise '28 Years Later,' these genre films made 2025 a reasonably good year for horror movies. Best of list.
For IndieWire's Craft Roundtables, 'Kiss of the Spider Woman' production designer Scott Chambliss discusses his holistic approach to the musical set.
Jessica Sanders will receive a grant of $25,000 to support the making of her debut narrative feature film, 'I Want to Feel ...
Avatar: Fire and Ash' production design Ben Procter joins IndieWire's Jim Hemphill for a Craft Roundtable about James Cameron's epic franchise.
With the Sundance Film Festival just a month away, a potential new film buyer is emerging on the market.
From "A Minecraft Movie" to "The Last of Us" Season 2, some of the year's biggest hits were based on video games. And yet, the medium feels stuck.
We tracked down the movie star in New York to talk about his bravura Oscar-bound performance as a '50s table tennis champ, and his unconventional approach to Oscar campaigning.
Kathryn Madsen and Nick Forshager discuss designing the isolating silences and the world-spanning hive-mind dialogue of Apple TV's 'Pluribus.' ...
Mona Fastvold's film is set in Manchester, New York City, and the wilds of upstate New York. Bader tells IndieWire how he approached different spaces.
Production designer Cara Brower tells IndieWire about being playful with period details in order to give the audience a sense of who Hedda (Tessa Thompson) really is.
Production designer Alexandra Schaller tells IndieWire about striking a balance between the tactile and the dreamy in Clint Bentley's film.
Golden Globes-nominated actor Dwayne Johnson talks to IndieWire about why 'The Smashing Machine' has been a life-changing success in his eyes.
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