Pokémon character designer Yusuke Omura has revealed how he created the designs of the Ultra Beasts, showing that even ...
Renowned illustrator Yusuke Omura, former character designer at main Pokémon developer Game Freak and lead designer on Sun ...
Overwatch's New Season 1 Is What the Game Was Always Meant to Be ...
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
An upcoming isometric horror-themed survival game is coming to Steam later this year, and it has major Fallout vibes with a ...
But today’s shooters are a different breed, and Team Deathmatch seemingly no longer has a place in the genre. It used to be a ...
Édouard Guiton is a French illustrator and character designer who works mainly in board games and video games. His stylised ...
One of the most visible advancements lies in non-player character (NPC) behaviour. Traditional AI in games operates within ...
Horizon Hunters Gathering looks terrible, but gamers have decided it's pushing a "woke agenda" because there's a fat woman ...
You can achieve this by going to Brush settings > Color dynamics > Foreground/Background Jitter and increase this by 2-5 per cent). This will help your strokes look more traditional.
Game Rant on MSN
Kingdom Come: Deliverance 2 Design Director Responds to Players Who Find the Game Too Hard
In an interview with Game Rant, Kingdom Come: Deliverance 2 design director Viktor Bocan explains why the game was never ...
The sequel to the 2014 3DS game is coming to Switch soon and looks like a cross between The Sims and Animal Crossing.
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